AI Insights · Timothy · April 2022
Top 5 Historical Games on iOS in the US Q1 2022
In Q1 2022, top historical games like Royal Match and Rise of Kingdoms showed varied trends in downloads, revenue, and active users on the iOS platform in the United States.
In Q1 2022, the performance of the top 5 historical games on the iOS platform in the United States showcased a mix of trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on Sensor Tower data.
Royal Match from Dream Games saw its weekly revenue fluctuate, peaking at around $3.3M in the last week of December and dropping to approximately $2.7M in mid-February. Downloads experienced a downward trend from 145K in the first week of January to around 83K in mid-March before climbing back to 107K by the end of March. Active users showed a slight decline, starting at 225K at the beginning of the quarter and ending at 210K.
Rise of Kingdoms by Lilith Games exhibited varied revenue trends, with a peak of about $2.3M in late January and a dip to $1.6M in the third week of March. Downloads saw a sharp decrease from 176K in early January to just 21K by the end of March. Active users had a significant rise to 412K in late February before dropping to 328K by the end of the quarter.
June’s Journey: Hidden Objects from wooga achieved a stable revenue performance, peaking at $1.3M in early March. Downloads remained relatively stable, averaging around 13K to 15K throughout the quarter. Active users experienced a slight decline from 195K at the start to 167K by the end of March.
King's Choice by ONEMT PTE.LTD. saw an upward trend in revenue, reaching $892K in mid-March before settling at $805K by the end of the month. Downloads, however, declined from 73K in late December to 28K in late March. Active users decreased from 114K at the beginning to 88K by the end of the quarter.
West Game by LEXIANGCO.,LIMITED experienced fluctuating revenue, peaking at $800K in mid-February and dropping to $495K in late March. Downloads saw a significant drop from 9.2K in late December to around 3.8K in late February, with a brief spike to 10K in late March. Active users declined from 44K at the start of the quarter to 32K by the end of March.
These insights highlight the diverse performance patterns of top historical games on iOS in the US during Q1 2022. For more detailed insights and data, visit Sensor Tower.